Monday, August 22, 2011
Cluster is Getting Super
Hello everyone. Just a note to let you know I've begun work on a sequel to my favorite Fast Eddie's Software game, Cluster. Super Cluster will include many more gameplay components: vehicles that pull crates rather than push them, three different colors of crates to cluster together, limited fuel in the vehicles, multiple vehicles per level, and more.
These changes should create entirely new puzzle dynamics. With these new possibilities, I plan on creating lots of new levels with tons of puzzling content. With all of this content planned, and only myself working on it, finishing Super Cluster will take some time, but I do hope to have it ready this year.
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